Graphic Design and 3D Modelling

Graphic Design and 3D work I've done throughout high school.

When I took Architectural Design as an elective, I got bored and started messing around with 3D programs. I started learning how to make 3D models in 3DS Max and Cinema 4D. I also used Autodesk Revit to create house models and renders, which I used to win an architectural competition sophomore year. This page also has several graphic design jobs I did using Adobe InDesign, Illustrator, and Photoshop, both for fun and for the Flower Mound Yearbook in 2017 as the Design Editor.


Graphic Design

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Faux Fox Studios Business Cards

I created a brand identity, complete with fonts, colors, and logos, and created this mockup of a couple business card designs.

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Polyscape

A polyscape wallpaper I created using two landscape images.

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Architecture Expo Flyer

A flyer I created for an imaginary architecture exposition.

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Interstellar Movie Poster

A movie poster I made for one of my all time favorite movies.


3D Modelling

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Modern House

A render of a modern house I designed and modelled in Autodesk Revit.

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Kitchen Interior

I designed, modelled, and rendered a kitchen interior in Cinema 4D.

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Camaro

I modelled and rendered a Camaro in Cinema 4D.

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Low-Poly landscape

I modelled and rendered a low-poly landscape in Cinema 4D.

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Cogwheel System

I deigned, modelled, and rendered a system of cogs driven by a motor.

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Bevel Gear Pair

A pair of bevel gears I modelled and rendered. These are mathematically accurate and would work properly when 3D printed.

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Particles

A wallpaper I created using Cinema 4D and Photoshop.

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Vortex

A wallpaper I created using Cinema 4D.

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Emerald

A wallpaper I created using Cinema 4D.

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Planetary Gear System

A mathematically accurate set of planetary gears that would work if 3D printed.